My point here is that there is a lot of stuff to do in Biomutant. With every firm but light-hearted smack across its papier-mache arse it spewed out more little treats and tidbits and brightly-coloured flashy things, and the more it spewed, the more I hit it, and the more I hit it, the more queasy I became, and yet I found I couldn’t stop ’til I’d beaten it into a shredded pulp and gorged myself on its offerings until the room was spinning. As I ploughed my way through Biomutant and its mass of oddly saccharine content I couldn’t help but equate Experiment 101’s sprawling RPG with a big, colourful piñata.
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